Despite not having many hour last weekend for Ludum Dare, I started to put together the pieces for another lil Gameboy Game called ION. Where you take the role of a charged particle that needs to attain certain levels of charge to proceed to further levels and boost the players score.
It’s a fairly simple game in essence and uses ice physics for motion control with state-based A.I. charges that vary between seeking and fleeing routines to keep the player on their toes.
Here’s a quick 20 second video with some of the game in action.
There’s still a way to go, but I’m planning on adding obstacles, slow and charge wells to help mix the gameplay up.