Probably not, haha! I do love making games for the Gameboy though, so I’m going to continue down that line for a while now. It’s still enjoyable to code games for limited hardware for me and it’s taught me a fair amount about code optimisations, which is handy for me in general. There’s also plenty left for me to learn about it, I may have made 3 games in total for it and have one in the pipeline but there’s a lot to learn in that lil system and I’d also quite like to make myself some tools I can use better within the games I make.
I nearly ended up using my own system for the sprites for Novascape, but, sadly it had a small bug, which has now been fixed so I can make more complex backgrounds and sprites with a bit more ease than before!
I might try my hand at making a basic platformer next time around, It would be nice to get a better hang on properly mapped scrolling backgrounds. Then again, They Are Everywhere has been waiting in the wings for quite some time now and really needs completion sometime soon. Ohh decisions, decisions…
Additionally, I put some feelers out on twitter regarding making some videos to help people into Gameboy Development with GBDK as the documentation on getting started with it seems rather scarce out there. I remember searching for hours in an attempt to find a PDF that contained the actual values that converted over to notes! I made my port of Spike Dislike using an inaccurate emulator, which then showed up on actual devices and my current emulator of choice, BGB.
So, I’ll spend a lil bit of time during the Christmas break putting some videos together for the New Year, yeah!
Super Grid Run was a notable release as it was not only my first ‘proper’ game release but has also been by far my most successful game to date, receiving awards for top review scores in 2013 on android phones, narrowly beating Plants Vz Zombies 2, Being shown at Many conventions by the lovely folk at Gamestick as well as being a featured released game for the lil Android Console. To date, this rather minimalistic, challenging Runner game has notched up over 1,250 paid downloads across platforms and well over 50k free downloads.
I’m hoping that my current game in development, for Mobile, Android Console & Gameboy Classic Series They Are Everywhere, will reach the same heights, or greater!
Finished & Released Games in Order of Date of Completion