Flap Happy – State of Play

Due to personal issues mid-way through last year I lost a lot of interest in game programming although my day job has kept my general interest in prgoramming flowing along and despite feeling some urges to get back into the flow with NESASM, it hasn’t really come back to me instantly.

Maybe my priorities have changed since moving away, I don’t know. I do know that I need to actually finish this game off though, before it falls into the trap of being 99% copmplete and never finshed. Which, funnily enough, is where it is pretty much.

The ending sequence is 50% complete, with music from the wonderful @Jayenkai ported over, all the levels are playable and, well, while I’d like to be able to put music in for the other zones and unique title track, I’m no musician, so that’s unlikely to change anytime soon.

I’d just finshed rating the difficulty of 512 of the 1024 levels in the game before I left and can’t find my notes so that’s gonna make things a little interesting to deal with. I guess I’ll just have to play through all the levels again then, hahaha! At least it’ll give me some more idea to the games replayability!

After a quick check, I have 14kb of code space out of 32kb total left to play around with but I think I’ll need a few nights to re-acquaint myself with my code and comment things accordingly.

I have most of the components I need to build my own cartridges and have done for a while, recently tried some soldering, that went better than I expected, using a test board with some small, surface mounted components which were a pain in the butt at first but I quickly gained confidence in placing some tiny PCBSs on the board, which has given me the encouragement to get back into the game so to speak.

I’ve managed to source an A3 printer from work which may be handy for printing NES manuals and perhaps cartridge boxes depending on what thickness paper / card it can take. The only things I need to do are: burn chips with a chip programmer which I’ve just purchased (Model No: USB TL866II Plus Programmer EPROM EEPROM Flash MiniPro BIOS AVR MCU 10 ) and…

FINISH THE GAME OFF!

See, there’s determination still there! Also, there are already a couple of secret messages hidden away in-game, thus fuliflling the whole easter egg requirement I put on myself 😛